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Can You Get a Legendary Encounter Again in Usum

Trainers who have been exploring Galar now take much more to discover in The Crown Tundra, the second role of the Pokémon Sword Expansion Pass and Pokémon Shield Expansion Pass. The chilly Crown Tundra is teeming with places to visit and Pokémon to take hold of, simply at that place may be nil more than exciting here than the Max Lair and the Legendary Pokémon that look within. The Max Lair is a network of intricate clandestine tunnels where you volition go on Dynamax Adventures. These adventures are a footling besides daunting to take on lonely—they're designed for a group of Trainers to tackle. Earlier yous have off into the depths, check out our quick guide to Dynamax Adventures in the Max Lair, also as tips on how to catch the powerful Legendary Pokémon you'll encounter.

  1. Max Lair Introduction

  2. Squad Recruitment

  3. Battle Tips

  4. Catching Pokémon

  5. Max Lair Paths

  6. Legendary Encounter

Max Lair Introduction

Once you lot gear up foot in the Crown Tundra, you'll accept a brief interlude where you get to meet a few fellow visitors. Then you'll be able to head to the Max Lair, where scientists are hard at piece of work trying to uncover its secrets. To enter its depths, you'll get together a team of 4 Trainers, either past recruiting your friends or by having game-controlled teammates join your squad. And you won't exist able to bring your ain Pokémon—each Max Lair explorer will option a Pokémon from a short listing of rental Pokémon provided to them.

In one case you lot head in, you lot'll be confronted with a network of tunnels that crisscross each other. At every one of the intersections where the tunnels converge, your team will accept to boxing a Pokémon in a Max Raid Battle, usually iv times per adventure. Thanks to the scientist at the entrance, you will know the Pokémon's type in advance to make it a fiddling easier to fix. In fact, you'll know the types of every Pokémon in the Max Lair, which will become valuable information afterward on. In that location is a limit to the scientist'southward cognition, withal—if whatever of the Pokémon are dual types, but 1 of those types will be revealed to you.

After your team has battled a Pokémon in a Max Raid Battle at i of the intersections, i member of the team that chose to catch the Pokémon can make it their partner, replacing the Pokémon they entered battle with. The selection process for who gets to supersede their Pokémon is random, though players have priority over game-controlled Trainers.

Your squad then has ane more than decision to make—which path you take toward your next Pokémon boxing. The route you accept will be a collective determination: whichever path gets the most votes volition be the one you become downward, and then it's on to the adjacent Max Raid Battle. Finally, after you've woven your style through iii battles in the Max Lair, it's time to boxing a Legendary Pokémon! Once your run through the Max Lair is over, you get to keep 1 of the Pokémon you caught, whether it's the Legendary Pokémon or another Pokémon you got forth the way.

Let's dive into some of the specifics worth noting nearly your Max Lair chance.

Team Recruitment

When yous head into the Max Lair, each Trainer must infringe one Pokémon to enter the caverns with. Whatever human Trainers volition selection starting time, followed by any game-controlled Trainers that will round out the foursome. If possible, you should confer with your teammates about the makeup of your team, making sure your squad is somewhat balanced for the threats to come.

Not every one of your team's Pokémon volition be platonic for the very next fight alee, and indeed they probably shouldn't all be. Call back that multiple confrontations look your squad, so think about which Pokémon could help your team farther into the cavern. This is where the full map of the entire Max Lair cavern comes in handy. If y'all have an Ice-type Pokémon, and you observe that a Dragon-type Pokémon awaits downwards the path, yous might tolerate a struggle through an early battle with a Fire-type Pokémon in the cognition that your Ice blazon can make a departure subsequently on. And of grade, the Legendary Pokémon will likely exist the toughest challenge, so continue i eye on that terminal battle as you make your way through.

Boxing Tips

Max Lair battles will feel very familiar to seasoned Trainers but with one major difference: dissimilar the Dynamax Pokémon that inhabit Pokémon Dens all over Galar, the Pokémon you encounter in the Max Lair volition non create shields. These Dynamax Pokémon yet have a lot of the offensive power of their outside counterparts, including Max Moves that can hit difficult. Your Pokémon can also nevertheless Dynamax, following the same rules equally your standard Max Raid Battle. And if your foe manages to knock out a full of four Pokémon on your side of the field—even beyond multiple battles—your run is over, and you'll exist blown all the manner out of the Max Lair!

Information technology's important to note that any harm you lot took in previous battles will carry over to the next, so playing defensively is important, too. This is especially vital if you're just trying to keep your Pokémon out of the way until the next boxing, similar the earlier instance with the Water ice-type Pokémon. Plus, you lot can't use items during battle, and so don't count on Potions to pull yous through. As we'll go over soon, you're not entirely out of luck if you take a bunch of damage early, only it'south best to play smart and carefully all the way until the end.

Catching Pokémon

If you lot manage to defeat a Dynamax Pokémon, everyone on your team volition be given the opportunity to catch it at the end of the battle. Only like other Max Raid Battles, cull i Poké Ball from your ain collection and requite it your best shot.

This is a good time to remind you to stock upwardly on useful Poké Balls earlier heading into the Max Lair. As in a normal Max Raid Battle, you lot'll have only one shot to catch the Pokémon, and then cull your Poké Ball wisely. Ultra Assurance are e'er a safe option, just consider picking upwards some Dusk Balls. They're even more effective than Ultra Balls when you lot're inside a cave.

If y'all take hold of the Pokémon, y'all'll have the take chances to replace your current Pokémon with the one you just defenseless. Over again, knowing the upcoming Pokémon on the path is valuable. Swap out your Flying-blazon Pokémon for that Water-type Pokémon yous just caught if you lot know a Rock-blazon opponent looms on the horizon.

Some other potential value in swapping for the Pokémon you but caught is that the newly caught Pokémon will have its HP restored. If your current Pokémon has taken quite a few licks in battle, that might be enough of a reason to make the change.

Once your run through the Max Lair has concluded (either by reaching the end or failing earlier y'all get that far), y'all'll exist able to proceed one and only i of the Pokémon you caught forth the way. This means yous might cease up "catching" three or four Pokémon, but y'all'll be walking away with a unmarried selection. That'due south quite all right—you don't know what Pokémon you'll be facing ahead of fourth dimension, but their types, and it'south good to give yourself some options at the cease.

Max Lair Paths

The dark passages of the Max Lair aren't without their bright spots. Between the intersections where Pokémon look, you may see little benefits that can help you lot through. Keep on the sentry for other people down in the depths, such as a backpacker who will lend your Pokémon a held item from their collection. You might as well meet loose Berries that will restore HP to your worn-downward Pokémon.

Once again, being aware of where you are in the Max Lair volition help you make decisions. If the tunnel that volition take you toward a pile of Berries will also lead yous to a Pokémon that y'all anticipate a poor matchup against, maybe forego that opportunity and take a different path for an easier foe. And don't get out of your mode to restore your health when your Pokémon are in pretty skilful shape already.

Legendary Run across

The Legendary Pokémon you lot can face at the end of a Max Lair exploration is certainly going to be your toughest challenge. Every decision y'all and your teammates make should fix y'all for that battle. Work with your teammates to ensure that you have the right Pokémon when yous head into the fray, aided by the fact that you've had some information the whole time about what type the Pokémon will be.

Every bit the action begins, have a game plan for when to Dynamax. You could practise so early to endeavour to rack up as much harm with Max Moves as possible before the Legendary Pokémon tin can practice its worst. Or you could look until a specific Pokémon with a skillful type matchup has the chance to deal supereffective damage.

Call up that if your team'southward Pokémon are knocked out a full of iv times during your journey in the Max Lair, the political party's over, then go on your Pokémon from fainting at all costs. A vulnerable Pokémon that happens to know Protect could make all the difference if you use the move at the proper time. Yous tin can too lose a battle if information technology goes on for more than x turns, so don't go into a beat out and so much that you forget to assault.

Unlike in normal Max Raid Battles, you're guaranteed to catch the Legendary Pokémon at the end of a Dynamax Adventure...if you can defeat it. Just if your team loses to the Legendary Pokémon, you do get i petty perk. The scientist at the head of the cave will mark the road to that Pokémon and then you tin can exist sure to see information technology over again on your next run. Y'all can also choose to become subsequently a random Legendary Pokémon if you'd like. And if y'all keep following the same path and continue getting knocked out by the same Pokémon, you might want to rethink your strategy for choosing what Pokémon to use, paying attention to your target's strengths and weaknesses.

One more notation—once you've caught a Legendary Pokémon, you tin can't take hold of another one of the same species, even if you run into it a 2d time in the Max Lair.

Dynamax Adventures in the Max Lair are fun and rewarding with a whole slew of Legendary Pokémon set up for your challenge. And a challenge they are, so take hold of some friends, put together a plan, and caput in!

For more Pokémon TCG and video game strategy and analysis, be sure to visit Pokemon.com/Strategy.

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Source: https://api.pokemon.com/us/strategy/tips-to-catch-legendary-pokemon-in-the-crown-tundras-max-lair/

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